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Experienced UE4/UE5 Programmer (Mexico/Remote)

Play Magic

RemoteMexicoseniorFull Time
Posted
today
Source
Himalayas
Field
Engineering

Skills

PrototypingUnreal EngineC++

Description

- Mexico or remote, fulltime YOUR RESPONSIBILITIES - Integrating gameplay systems for various projects and games using provided engine and software available (Unreal 4/ Unreal 5) - Iterative collaboration with Game Designers to achieve high-quality results and proactively address issues. - Providing game designers with the tools and/or means necessary to integrate the game systems into levels, balance gameplay values to their liking, and so on. - Regularly profile integrated gameplay systems to avoid the excessive-performance cost and optimize it. - Documenting the development of features and systems in technical design documents outlining implementation approach. - Assist with integrating art and audio assets for relevant tasks. - Identify cause of reported bugs and issues and address them with QualityAssurance. - Prototyping of features and potential projects REQUIRED QUALIFICATIONS  - 2+ years of work experience at a professional video game company - Strong problem-solving and analytical skills. - Work Experience with Unreal 4/ Unreal 5 - Solid understanding and experience with C++ and Blueprints. - Experience with common software architectural patterns BONUS QUALIFICATIONS - Experience with proprietary C++ in-house engines. - At least 1 shipped title released on consoles in a gameplay programming role. - Solid knowledge of development tools used for console game development. Originally posted on Himalayas

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